2025年凤凰新学案高中英语必修第一册译林版
注:目前有些书本章节名称可能整理的还不是很完善,但都是按照顺序排列的,请同学们按照顺序仔细查找。练习册 2025年凤凰新学案高中英语必修第一册译林版 答案主要是用来给同学们做完题方便对答案用的,请勿直接抄袭。
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一、阅读理解
A
On August 20th,2024,the Chinese gaming industry reached a milestone with the global release of Black Myth:Wukong,a new AAA action role-playing game developed by Game Science. Within hours of launch,it topped Steam’s most-played single-player list,gaining significant attention on social media.
Black Myth:Wukong draws on Chinese mythologies(神话)and the classic novel Journey to the West. It allows players to assume the role of Sun Wukong and start grand adventures. Inspired by Stephen Chow’s A Chinese Odyssey,the game creates a vivid dreamscape with Chinese scenery,like remote mountains,wild roads and ancient temples. The various demons,gods,and other figures with Chinese-style designs in the game are based on The Classic of Mountains and Seas,breathing new life into the ancient tales of Chinese mythology.
Feng Ji,Game Science founder and CEO,emphasized that the game was created entirely by a Chinese team to bring Chinese stories to the global gaming stage. He said,“The script and artistic concepts always take the lead,harmoniously integrating Chinese stories and classical cultural elements into the game.”He believed that a game’s true value is not determined by its budget or visuals(画面),but by the real enjoyment it offers players.
According to the Xinhua News Agency,to create a truly immersive(沉浸式的),world-class game,the game’s production team spent years travelling across China,scanning historical and cultural sites,and integrating them into every game scene. The game features 36 locations thoroughly modelled after real-world sites,with 27 of them located in Shanxi Province,China,offering players a unique and immersive visual experience.
The game has boosted interest in Shanxi’s cultural heritage. On its launch day,the search volume for Shanxi tourism increased by over 10%. Bookings for trips to Shanxi have doubled since July,and the number of tourists to Shanxi has grown by 50%. Shanxi has rich tourism resources but lacks recognition both domestically and internationally. The game has presented Shanxi’s cultural relics in a pleasing and effective way,arousing people’s interest in the province’s culture and travel.
1. What does Paragraph 2 mainly tell us about the game?
A. Its target players.
B. Its cultural values.
C. Its design inspiration(灵感).D. Its wide popularity.
2. What does the underlined word “integrating” in Paragraph 3 probably mean?
A. Sharing.
B. Stressing.
C. Creating.
D. Combining.
3. What is the key to making a truly valuable game according to Feng Ji?
A. Creating high profits for the game company.
B. Providing a satisfying experience for players.
C. Integrating Chinese stories into artistic concepts.
D. Designing impressive characters and visual effects.
4. How does the game benefit Shanxi Province?
A. By promoting(促进)its cultural tourism.
B. By improving its international status(地位).
C. By calling for the protection of its heritage.
D. By attracting investment to its game industry.
A
On August 20th,2024,the Chinese gaming industry reached a milestone with the global release of Black Myth:Wukong,a new AAA action role-playing game developed by Game Science. Within hours of launch,it topped Steam’s most-played single-player list,gaining significant attention on social media.
Black Myth:Wukong draws on Chinese mythologies(神话)and the classic novel Journey to the West. It allows players to assume the role of Sun Wukong and start grand adventures. Inspired by Stephen Chow’s A Chinese Odyssey,the game creates a vivid dreamscape with Chinese scenery,like remote mountains,wild roads and ancient temples. The various demons,gods,and other figures with Chinese-style designs in the game are based on The Classic of Mountains and Seas,breathing new life into the ancient tales of Chinese mythology.
Feng Ji,Game Science founder and CEO,emphasized that the game was created entirely by a Chinese team to bring Chinese stories to the global gaming stage. He said,“The script and artistic concepts always take the lead,harmoniously integrating Chinese stories and classical cultural elements into the game.”He believed that a game’s true value is not determined by its budget or visuals(画面),but by the real enjoyment it offers players.
According to the Xinhua News Agency,to create a truly immersive(沉浸式的),world-class game,the game’s production team spent years travelling across China,scanning historical and cultural sites,and integrating them into every game scene. The game features 36 locations thoroughly modelled after real-world sites,with 27 of them located in Shanxi Province,China,offering players a unique and immersive visual experience.
The game has boosted interest in Shanxi’s cultural heritage. On its launch day,the search volume for Shanxi tourism increased by over 10%. Bookings for trips to Shanxi have doubled since July,and the number of tourists to Shanxi has grown by 50%. Shanxi has rich tourism resources but lacks recognition both domestically and internationally. The game has presented Shanxi’s cultural relics in a pleasing and effective way,arousing people’s interest in the province’s culture and travel.
1. What does Paragraph 2 mainly tell us about the game?
A. Its target players.
B. Its cultural values.
C. Its design inspiration(灵感).D. Its wide popularity.
2. What does the underlined word “integrating” in Paragraph 3 probably mean?
A. Sharing.
B. Stressing.
C. Creating.
D. Combining.
3. What is the key to making a truly valuable game according to Feng Ji?
A. Creating high profits for the game company.
B. Providing a satisfying experience for players.
C. Integrating Chinese stories into artistic concepts.
D. Designing impressive characters and visual effects.
4. How does the game benefit Shanxi Province?
A. By promoting(促进)its cultural tourism.
B. By improving its international status(地位).
C. By calling for the protection of its heritage.
D. By attracting investment to its game industry.
答案:
1.C 2.D 3.B 4.A
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