2025年同步练习册分层检测卷高中英语选择性必修第一册外研版
注:目前有些书本章节名称可能整理的还不是很完善,但都是按照顺序排列的,请同学们按照顺序仔细查找。练习册 2025年同步练习册分层检测卷高中英语选择性必修第一册外研版 答案主要是用来给同学们做完题方便对答案用的,请勿直接抄袭。
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B
It seems no one can really agree on the question of “What's so funny?” So imagine trying to teach a robot how to laugh. But that's exactly what a team of researchers at Kyoto University in Japan are trying to do by designing AI that takes its cues through a shared - laughter system. The scientists describe their innovative approach to building the funny bone for the Japanese android “Erica” in the latest issue of the journal Frontiers in Robotics and AI.
“We think that one of the important functions of conversational AI is empathy (共鸣),” explained lead author Dr Koji Inoue, an assistant professor at Kyoto University in the Department of Intelligence Science and Technology within the Graduate School of Informatics. “One way a robot can empathise with users is to share their laughter.”
In the shared - laughter model, a human initially laughs and the AI system responds with laughter as an empathetic response. This approach required designing three subsystems—one to detect laughter, a second to decide whether to laugh, and a third to choose the type of appropriate laughter. The type of laughter is also important, because in some cases a polite chuckle may be more appropriate than a loud snort of laughter.
The team tested Erica's new sense of humour by creating four different short dialogues between a person and Erica with her new shared - laughter system. Then they asked more than 130 people in total to listen to each dialogue within the three different conditions—the shared - laughter system, no laughter, all laughter—and evaluated the interactions based on human - likeness, naturalness and understanding. The shared - laughter system performed better than either baseline.
“Robots should actually have distinct personalities, and we think that they can show this through their conversational behaviours, such as laughing, eye gaze, gestures and speaking style,” Inoue added. “We do not think this is an easy problem at all, and it may well take more than 10 to 20 years before we can finally have a casual chat with a robot like we would with a friend.”
5. What's the purpose of raising the question “What's so funny” at the beginning?
A. To show opinions on funny things.
B. To encourage readers to share their ideas.
C. To stress the difficulty of teaching a robot to laugh.
D. To emphasise the importance of being funny.
6. Which of the following explains the underlined phrase “the funny bone” in Paragraph 1?
A. The sense of humour. B. The shared - laughter system.
C. The speaking style. D. The distinct personality.
7. What is NOT needed in the research of the shared - laughter system?
A. Designing the subsystem to decide whether to laugh.
B. Assessing the interactions based on emotions.
C. Creating brief conversations between a human and Erica.
D. Asking people to listen to the previously created dialogues.
8. What is Inoue's attitude towards conversational AI?
A. Indifferent. B. Suspicious. C. Optimistic. D. Objective.
It seems no one can really agree on the question of “What's so funny?” So imagine trying to teach a robot how to laugh. But that's exactly what a team of researchers at Kyoto University in Japan are trying to do by designing AI that takes its cues through a shared - laughter system. The scientists describe their innovative approach to building the funny bone for the Japanese android “Erica” in the latest issue of the journal Frontiers in Robotics and AI.
“We think that one of the important functions of conversational AI is empathy (共鸣),” explained lead author Dr Koji Inoue, an assistant professor at Kyoto University in the Department of Intelligence Science and Technology within the Graduate School of Informatics. “One way a robot can empathise with users is to share their laughter.”
In the shared - laughter model, a human initially laughs and the AI system responds with laughter as an empathetic response. This approach required designing three subsystems—one to detect laughter, a second to decide whether to laugh, and a third to choose the type of appropriate laughter. The type of laughter is also important, because in some cases a polite chuckle may be more appropriate than a loud snort of laughter.
The team tested Erica's new sense of humour by creating four different short dialogues between a person and Erica with her new shared - laughter system. Then they asked more than 130 people in total to listen to each dialogue within the three different conditions—the shared - laughter system, no laughter, all laughter—and evaluated the interactions based on human - likeness, naturalness and understanding. The shared - laughter system performed better than either baseline.
“Robots should actually have distinct personalities, and we think that they can show this through their conversational behaviours, such as laughing, eye gaze, gestures and speaking style,” Inoue added. “We do not think this is an easy problem at all, and it may well take more than 10 to 20 years before we can finally have a casual chat with a robot like we would with a friend.”
5. What's the purpose of raising the question “What's so funny” at the beginning?
A. To show opinions on funny things.
B. To encourage readers to share their ideas.
C. To stress the difficulty of teaching a robot to laugh.
D. To emphasise the importance of being funny.
6. Which of the following explains the underlined phrase “the funny bone” in Paragraph 1?
A. The sense of humour. B. The shared - laughter system.
C. The speaking style. D. The distinct personality.
7. What is NOT needed in the research of the shared - laughter system?
A. Designing the subsystem to decide whether to laugh.
B. Assessing the interactions based on emotions.
C. Creating brief conversations between a human and Erica.
D. Asking people to listen to the previously created dialogues.
8. What is Inoue's attitude towards conversational AI?
A. Indifferent. B. Suspicious. C. Optimistic. D. Objective.
答案:
C@@A@@B@@D
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