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Recently, a research on how a new virtual reality (VR,虚拟现实) experience educated children about the fire disasters was done. The new VR experience was developed by the University of South Australia, hoping to educate children to learn how to be safe in a fire. It presents a situation for children aged 10 - 12. In the situation, they are tasked to look after a friend's dog just before a fire event begins. They take part in a set of problem - solving activities to help save and protect themselves and the dog.
The findings showed that over 80% of children could calmly tell the advantages and disadvantages of different choices. They also learned to make wise decisions to protect themselves from a fire. Children thought it especially important and meaningful, because 91% of them didn't have knowledge of fires in the beginning, and 67% had said that they were too young to make safety decisions in a fire.
The researchers believed such VR experiences made it possible to engage, educate and empower the young. “As children born in modern times, they are interested in such technology and they can experience events in a real situation yet within the safe environment,” said Delene Weber, one of the researchers. “Well - designed VR can provide children with surprisingly valuable learning tools.” Meanwhile, because children have fewer life experiences, aren't so physically strong and are less likely to have learned much about fire safety, they're often most at risk. However, the role that children play in the fire safety at their homes should not be underestimated (低估). “Children don't need to be always waiting for help in disasters. With these VR experiences, we can make children understand the risks and realize they can help,” said Weber.
( )1. What's the purpose of the new VR experience?
A. To describe how children act in fire disasters.
B. To teach children to save themselves in a fire.
C. To introduce ways of avoiding a fire to children.
D. To increase children's interest in VR experiences.
( )2. From the findings, what's the children's attitude (态度) towards the new VR experience?
A. Doubtful. B. Worried. C. Uncertain. D. Supportive.
( )3. Which of the following in the dictionary best explains the underlined word “engage” in Paragraph 3?
A. ① B. ② C. ③ D. ④
( )4. From Paragraph 3, we mainly get to know the ________ of the new VR experience.
A. development B. advantages C. quality D. introduction
( )5. According to the passage, which of the following is TRUE?
A. Children make no difference in the fire safety at their homes.
B. VR experiences are mainly designed for children in high school.
C. Well - designed VR can offer children amazingly valuable learning tools.
D. 91% of children believed they weren't old enough to make safety decisions.
The findings showed that over 80% of children could calmly tell the advantages and disadvantages of different choices. They also learned to make wise decisions to protect themselves from a fire. Children thought it especially important and meaningful, because 91% of them didn't have knowledge of fires in the beginning, and 67% had said that they were too young to make safety decisions in a fire.
The researchers believed such VR experiences made it possible to engage, educate and empower the young. “As children born in modern times, they are interested in such technology and they can experience events in a real situation yet within the safe environment,” said Delene Weber, one of the researchers. “Well - designed VR can provide children with surprisingly valuable learning tools.” Meanwhile, because children have fewer life experiences, aren't so physically strong and are less likely to have learned much about fire safety, they're often most at risk. However, the role that children play in the fire safety at their homes should not be underestimated (低估). “Children don't need to be always waiting for help in disasters. With these VR experiences, we can make children understand the risks and realize they can help,” said Weber.
( )1. What's the purpose of the new VR experience?
A. To describe how children act in fire disasters.
B. To teach children to save themselves in a fire.
C. To introduce ways of avoiding a fire to children.
D. To increase children's interest in VR experiences.
( )2. From the findings, what's the children's attitude (态度) towards the new VR experience?
A. Doubtful. B. Worried. C. Uncertain. D. Supportive.
( )3. Which of the following in the dictionary best explains the underlined word “engage” in Paragraph 3?
A. ① B. ② C. ③ D. ④
( )4. From Paragraph 3, we mainly get to know the ________ of the new VR experience.
A. development B. advantages C. quality D. introduction
( )5. According to the passage, which of the following is TRUE?
A. Children make no difference in the fire safety at their homes.
B. VR experiences are mainly designed for children in high school.
C. Well - designed VR can offer children amazingly valuable learning tools.
D. 91% of children believed they weren't old enough to make safety decisions.
答案:
1-5 BDABC
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